site stats

Cikavak

WebYou can see how Ciak families moved over time by selecting different census years. The Ciak family name was found in the USA, and the UK between 1891 and 1920. The most … WebShedus live far from the hustle and bustle of humanity in harsh deserts. There they populate caves, ruins, or ancient temples reclaimed from the shifting sands. In these places of refuge, shedus contemplate the struggle between good and evil throughout the universe. Tireless vehicles of good and kindness, shedus fight against outsiders who ...

Gryph – d20PFSRD

WebThis hideous creature blends features of both bat and ape, with fleshy wings and hind legs ending in sharp claws. Ahool CR 9. XP 6,400. NE Large magical beast. Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +11. DEFENSE. WebOrganization solitary or nest (2–5) Treasure incidental (acid-proof items) A seps is an exotic snake-like creature whose powerful jaws contain acidic venom so potent that it quickly dissolves prey into liquid. An adult seps is 30 feet long and weighs 1,500 pounds. Sepses are born live. A hatchling soon grows up to 7 feet long and weighs 10 ... buy cheap software review https://construct-ability.net

Sphinx, Hieracosphinx – d20PFSRD

WebArcane Sight (Su) Elusa hounds can detect magical auras in a 120-foot radius, as per the arcane sight spell cast by a sorcerer at 6th level. This ability can be dispelled, but the elusa hound can restart it as a free action on its next turn. Using this ability, the elusa hound can instantly identify any spellcaster within range. WebThunder behemoths walk the land as little more than roving appetites, driven by an all-consuming hunger to devour every animal, plant, and even building in sight. They indiscriminately gorge their five seemingly bottomless stomachs on forests and jungles, collapse mine and mountain alike in search of ore, and raze settlements and strongholds ... WebThe cikavak’s innate spellcasting ability is Wisdom (spell save DC 11). It can innately cast the following spells, requiring no material components: At will: speak with animals. 1/day: … buy cheap software legit

Dragonne – d20PFSRD

Category:Elusa Hound – d20PFSRD

Tags:Cikavak

Cikavak

Bukavac (5e Creature) - D&D Wiki

WebCunning and aggressive, vooniths are amphibious nocturnal predators with voracious appetites and mild intelligence. A voonith’s howl is said to freeze the blood and is more than capable of stopping a creature in its tracks. Vooniths usually howl when they see prey too far away from the water’s edge to ambush. WebECOLOGY. Environment warm forests or mountains. Organization solitary, pair, or ambush (3-6) Treasure standard. This strange creature has the body of a tiger, the head of a fanged monkey, and a poisonous viper for a tail. Though some call it a chimera and treat it as an exotic specimen of that creature, it is a completely different breed of beast.

Cikavak

Did you know?

WebThe dread witchcrow, renowned as a harbinger of ill deeds and misfortune, preys on the weak and spies on the unwary. Clever, manipulative, and avaricious in the extreme, these birds have no conscience and know no fear. Witchcrows strive to steal not only victims’ most cherished possessions, but their hopes and dreams as well. WebThe cikavak is a remarkably ugly magical bird—a supernatural creature conjured through a lengthy ritual. Most have muddy brown plumage with black stripes along the edges of …

WebECOLOGY. Environment temperate forests or underground Organization solitary, flock (2–8), or throng (9–20) Treasure incidental. Gryphs are bird-like creatures usually found underground, but they also favor dark and tangled forests. Gryphs normally survive on carrion and small animals, but take on larger game when driven by hunger or if they feel … WebA bukavac is a six-legged, frog-like fiend with gnarled horns. It lives in lakes and pools, coming out of the water during the night to make a loud noise (hence the name: buka …

WebBhole. Contents [ show] This titanic worm heaves its endless bulk into the air, raising a bleached end as if ready to strike with a massive set of hooked jaws. Bhole CR 17. XP 102,400. CN Colossal magical beast. Init +3; Senses darkvision 60 ft., low-light vision; Perception +28. DEFENSE. AC 33, touch 1, flat-footed 33 (–1 Dex, +32 natural ... WebThe cikavak is a remarkably ugly magical bird-a supernatural creature conjured through a lengthy ritual. A dark gray comb flops atop their heads and shapeless wattles dangle …

WebThese creatures are pure savagery and destruction incarnate. A bulk of muscle and hate, a charging ypotryll can be slowed by few things. Bodies and viscera are strewed about when this powerful boarlike juggernaut hits a shield wall, and pikes splinter on its armored plates as if they were twigs.

cell phone belt clip dorkyWebWith armor-crushing jaws, flesh that radiates cold, and a terrible keening cry capable of holding creatures fascinated, frost worms are apex predators of the frozen tundra and glaciers. In the frost worms’ far-reaching hunting grounds, they fear only the remorhaz, for the heat generated by an enraged remorhaz causes intense pain to a frost worm. cell phone belt clip chainWebThe shrill shriek of a hieracosphinx deafens non-sphinxes within a 60-foot-radius spread for 2d4 rounds (DC 16 Fort negates). Once a creature successfully saves against this effect, it is immune to the hieracosphinx’s shriek for 24 hours. Using this ability is a standard action. The save DC is Constitution -based. buy cheap software websiteWebSavage creatures of nightmare, perytons combine the features of stags, wolves, and great birds of prey. Though vicious beasts, perytons possess all the intelligence of a human. Perytons hunt any creature weaker than themselves, but prefer humanoid prey, as they particularly relish the taste of such creatures’ still-beating hearts. cell phone belt casesWebThis insectoid creature has two pairs of bat wings, a tangle of thin legs, and a needle-sharp proboscis. Stirge CR 1/2. XP 200 N Tiny magical beast Init +4; Senses darkvision 60 ft., low-light vision, scent; Perception +1. DEFENSE. AC 16, touch 16, flat-footed 12 (+4 Dex, +2 size) hp 5 (1d10) Fort +2, Ref +6, Will +1. OFFENSE buy cheap software reviewsWebRaggoth CR 9. XP 6,400 NE Large magical beast Init +7; Senses darkvision 60 ft., low-light vision, scent; Perception +13. DEFENSE. AC 22, touch 12, flat-footed 19 (+3 Dex, +10 natural, -1 size) hp 115 (11d10+55) Fort +12, Ref +10, Will +6 Defensive Abilities stability; DR 10/magic. OFFENSE. Speed 40 ft. Melee bite +16 (1d8+6), 4 claws +16 (1d6+6 plus … buy cheap solar .comWebCikavak; Cinder Wolf; Clawbat; Clubnek; Cockatrice; Cooshee; Coral Capuchin; Corpse Rook; Corpsespinner; Cytillipede; Darkmantle; Death Dog; Death Dog (3pp) Death … cell phone belt clip holder