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Magma mephit stat block

WebMultiattack. The troglodyte makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage. 5th Edition Advanced Mode Web13 apr. 2024 · Slag Spewer: Now casts more frequently (Cooldown 5s -> 3s) and the Magma Ball moves faster while dealing less damage 900 -> 750 and reduced knock back 5m -> 2.5m; Incendiary Fissure and Magma Mephit: The damage effect can no longer be cleansed when inside the affected area

Mephits 5e: Stats and Guide for Players & DMs - Black Citadel RPG

WebThe mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can … WebThe Hypertext d20 SRD TM is owned by BoLS Interactive LLC. ‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc. and are used ... bob smytherman https://construct-ability.net

Lava Child – 5th Edition SRD

Web6 apr. 2024 · remedy for ed do male enhancement pills work permanently, how to use male enhancement pills can you take viagra with muscle relaxers best on demand male enhancement pills.. Gao Fei hesitated for a moment, and the balance in his heart finally tilted.Even if Yaoguang is a liar, so what I am just a poor student, with a bad life, and I … WebMagma Mephit Statblock Magma Mephit CR: 1/2 (100 XP) Small elemental, neutral evil Armor Class: 11 Hit Points: 22 (5d6 + 5) Speed: 30ft Fly: 30ft STR 8 -1 DEX 12 +1 CON … WebWhen the magma dragon suffers damage from bludgeoning, piercing, or slashing attacks, it sprays a burst of super-heated blood. Each creature within 20 ft. of it must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save or half as much damage on a successful one. LEGENDARY ACTIONS bobs muswell hill menu

Dust Mephit - Monsters - D&D Beyond

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Magma mephit stat block

Magmin - Monsters - D&D Beyond

WebThe mephit can innately cast the following spells, requiring no material components: 1/day. Dancing lights Regeneration. The smoke mephit regains 1 hit point at the start of its turn. ACTIONS Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage. Cinder Breath (Recharge 6). WebThe mephit belches viscid mud onto one creature within 5 feet of it. If the target is Medium or smaller, it must succeed on a DC 11 Dexterity saving throw or be restrained for 1 minute. A creature can repeat the saving …

Magma mephit stat block

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WebMephits were extraplanar, outsider creatures similar to imps. Mephits were roughly humanoid in appearance and somewhat small – approximately 4 feet (1.2 meters) in height. The exact disposition of mephits depended on their plane of origin, though they were universally capricious tricksters and rarely endearing. They took great pleasure in being … Webtimes. 6 Six swamp spirits (use the mud mephit stat block) emerge from the river, demanding that the characters hand over their shiniest valuables. They can be driven off …

Web30 nov. 2024 · History. The para-elemental planes are first introduced in the Manual of the Planes (1987) where their foundations are first laid.It’s not until The Inner Planes (1998) that additional detail is provided on the inhabitants, specifics to the planes, and locations to visit.These planes’ paraelementals are the only creatures that are referenced in 3rd … WebThe mephit exhales a 15- foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can …

WebThe mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one … WebFire Elementals for instance actually have Water Susceptibility in their stat block. If you were to use Shape Water on one, it would take 37 cold damage. ... Having said that, you could always use rule of cool and maybe give the magma mephit disadvantage on attacks as the magma starts to harden.

WebThe mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon Attack: +3 to hit, reach 5 …

Web3 apr. 2024 · Skillful hand protection spell enabled Jiang Feng s monk to temporarily master a full set of thief skills.With the thief toolbox prepared in advance, he passed a DC10 skillful hand check and successfully picked the door lock.Chapter 95 Keel Pagoda Jiang Feng pushed forward vigorously, and with the creaking sound from the door hinges, the two … bobs mythic wand gavel updateWebMelee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage. If the target is Medium or smaller, the derro can choose to deal no damage and knock it prone. Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage. 5th Edition Advanced Mode bobs muffler raleigh ncWeb6 apr. 2024 · 777k male enhancement pills reviews equivalente al viagra male enhancement pill called red, how to increase male sex drive naturally., earn more experience points and loot.Gao Fei has played a lot of open world RPG games.He writes fantasy novels himself, and he often travels offline.Based on his own experience, he feels that if he wants to … clippers wireWebThe mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage. Steam Breath (Recharge 6). The mephit exhales a 15-foot cone of scalding steam. clippers win tonightWeb8 dec. 2024 · Young Magma Dragon; Young Magma Dragon (Spellcaster) Adult Sea Dragon; Adult Sea ... Air Mephit; Dust Mephit; Earth Mephit; Fire Mephit; Ice Mephit; Ooze Mephit; Steam Mephit; ... the images in this pack can be used independently of the module that links them to stat blocks right? I want to make sure I can use these in my 1e games … clipper switchhttp://indem.gob.mx/Penis/low-d0G-iron-and-erectile-dysfunction/ clippers with attachmentsWebWhile the ability is exhausted ("on cooldown"), you roll a d6 at the start of each of the creature's turns. If the number on the die is with the recharge range, they regain the use of that ability. For instance, if my ability has Recharge (6), I have to roll exactly a 6 on the d6 to regain that ability. If it was Recharge (4-6), I'd need a 4, 5 ... bobs mythic wand wynncraft