Magma mephit stat block
WebThe mephit can innately cast the following spells, requiring no material components: 1/day. Dancing lights Regeneration. The smoke mephit regains 1 hit point at the start of its turn. ACTIONS Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage. Cinder Breath (Recharge 6). WebThe mephit belches viscid mud onto one creature within 5 feet of it. If the target is Medium or smaller, it must succeed on a DC 11 Dexterity saving throw or be restrained for 1 minute. A creature can repeat the saving …
Magma mephit stat block
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WebMephits were extraplanar, outsider creatures similar to imps. Mephits were roughly humanoid in appearance and somewhat small – approximately 4 feet (1.2 meters) in height. The exact disposition of mephits depended on their plane of origin, though they were universally capricious tricksters and rarely endearing. They took great pleasure in being … Webtimes. 6 Six swamp spirits (use the mud mephit stat block) emerge from the river, demanding that the characters hand over their shiniest valuables. They can be driven off …
Web30 nov. 2024 · History. The para-elemental planes are first introduced in the Manual of the Planes (1987) where their foundations are first laid.It’s not until The Inner Planes (1998) that additional detail is provided on the inhabitants, specifics to the planes, and locations to visit.These planes’ paraelementals are the only creatures that are referenced in 3rd … WebThe mephit exhales a 15- foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can …
WebThe mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one … WebFire Elementals for instance actually have Water Susceptibility in their stat block. If you were to use Shape Water on one, it would take 37 cold damage. ... Having said that, you could always use rule of cool and maybe give the magma mephit disadvantage on attacks as the magma starts to harden.
WebThe mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon Attack: +3 to hit, reach 5 …
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